

The geography of guilt
No artificial morality meters dictate your path. When heroes stumble, the realm burns accordingly, altering enemy patrols and merchant routes across the map.

Designed from the ground up for meaningful player agency.
Betray an entire faction and their fortress falls to ruin for the rest of your campaign.
Spells and moral choices alter geography, opening hidden paths or sealing off valleys.
Engage in deep, methodical encounters shaped by ancient runes and environmental hazards.


No artificial morality meters dictate your path. When heroes stumble, the realm burns accordingly, altering enemy patrols and merchant routes across the map.
Aris Thorne, Game Director
Wishlist on Steam today to access upcoming closed playtest dispatches and devlog updates.